Recommended For You
Hajime No Ippo
Makunouchi Ippo has been bullied his entire life. Constantly running errands and being beaten up by his classmates, Ippo has always dreamed of changing himself, but never has the passion to act upon it. One day, in the midst of yet another bullying, Ippo is saved by Takamura Mamoru, who happens to be a boxer. Ippo faints from his injuries and is brought to the Kamogawa boxing gym to recover. As he regains consciousness, he is awed and amazed at his new surroundings in the gym, though lacks confidence to attempt anything. Takamura places a photo of Ippo's classmate on a punching bag and forces him to punch it. It is only then that Ippo feels something stir inside him and eventually asks Takamura to train him in boxing. Thinking that Ippo does not have what it takes, Takamura gives him a task deemed impossible and gives him a one week time limit. With a sudden desire to get stronger, for himself and his hard working mother, Ippo trains relentlessly to accomplish the task within the time limit. Thus Ippo's journey to the top of the boxing world begins. [Written by MAL Rewrite]
TV
25 min/ep
EP 76/75
Kuroko No Baske
Teikou Junior High School's basketball team is crowned champion three years in a row thanks to five outstanding players who, with their breathtaking and unique skills, leave opponents in despair and fans in admiration. However, after graduating, these teammates, known as "The Generation of Miracles", go their separate ways and now consider each other as rivals. At Seirin High School, two newly recruited freshmen prove that they are not ordinary basketball players: Taiga Kagami, a promising player returning from the US, and Tetsuya Kuroko, a seemingly ordinary student whose lack of presence allows him to move around unnoticed. Although Kuroko is neither athletic nor able to score any points, he was a member of Teikou's basketball team, where he played as the "Phantom Sixth Man," who easily passed the ball and assisted his teammates. Kuroko no Basket follows the journey of Seirin's players as they attempt to become the best Japanese high school team by winning the Interhigh Championship. To reach their goal, they have to cross pathways with several powerful teams, some of which have one of the five players with godlike abilities, whom Kuroko and Taiga make a pact to defeat. [Written by MAL Rewrite]
TV
25 min/ep
EP 25/25
Haikyuu Karasuno Koukou Vs Shiratorizawa Gakuen Koukou
After the victory against Aoba Jousai High, Karasuno High School, once called “a fallen powerhouse, a crow that can’t fly,” has finally reached the climax of the heated Spring tournament. Now, to advance to nationals, the Karasuno team has to defeat the powerhouse Shiratorizawa Academy. Karasuno’s greatest hurdle is their adversary’s ace, Wakatoshi Ushijima, the number one player in the Miyagi Prefecture, and one of the country’s top three aces. Only the strongest team will make it to the national tournament. Since this match is the third-year players’ last chance to qualify for nationals, Karasuno has to use everything they learned during the training camp and prior matches to attain victory. Filled with restlessness and excitement, both teams are determined to come out on top in the third season of Haikyuu!!. [Written by MAL Rewrite]
TV
25 min/ep
EP 10/10
Chihayafuru
Chihaya Ayase, a strong-willed and tomboyish girl, grows up under the shadow of her older sister. With no dreams of her own, she is contented with her share in life till she meets Arata Wataya. The quiet transfer student in her elementary class introduces her to competitive karuta, a physically and mentally demanding card game inspired by the classic Japanese anthology of Hundred Poets. Captivated by Arata's passion for the game and inspired by the possibility of becoming the best in Japan, Chihaya quickly falls in love with the world of karuta. Along with the prodigy Arata and her haughty but hard-working friend Taichi Mashima, she joins the local Shiranami Society. The trio spends their idyllic childhood days playing together, until circumstances split them up. Now in high school, Chihaya has grown into a karuta freak. She aims to establish the Municipal Mizusawa High Competitive Karuta Club, setting her sights on the national championship at Omi Jingu. Reunited with the now indifferent Taichi, Chihaya's dream of establishing a karuta team is only one step away from becoming true: she must bring together members with a passion for the game that matches her own. [Written by MAL Rewrite]
TV
25 min/ep
EP 25/25
Yowamushi Pedal Reroad
TV
25 min/ep
EP 1/38
Cross Game
TV
25 min/ep
EP 50/50
Ballroom E Youkoso
TV
25 min/ep
EP 24/24
Haikyuu To The Top 2nd Season
TV
25 min/ep
EP 12/12
Haikyuu
TV
25 min/ep
EP 25/25
Inazuma Eleven
TV
25 min/ep
EP 127/127
Kuroko Basuke 2
TV
25 min/ep
EP 25/25
Ping Pong The Animation
TV
25 min/ep
EP 11/11
Free Eternal Summer
TV
25 min/ep
EP 13/13
Haikyuu Second Season
TV
25 min/ep
EP 25/25
Megalo Box
TV
25 min/ep
EP 13/13
One Outs
TV
25 min/ep
EP 25/25
Slam Dunk
TV
25 min/ep
EP 101/101
Free
TV
25 min/ep
EP 12/12
Sk
TV
25 min/ep
EP 12/12
Yuri On Ice
TV
25 min/ep
EP 12/12
Blue Lock
TV
25 min/ep
EP 24/24
Yowamushi Pedal
TV
25 min/ep
EP 38/38
Yowamushi Pedal Re Ride
TV
25 min/ep
EP 1/38
Ashita No Joe 2
TV
25 min/ep
EP 47/47
Kuroko No Basket 3rd Season
TV
25 min/ep
EP 25/25
Haikyuu To The Top
TV
25 min/ep
EP 13/13
Prince Of Tennis
TV
25 min/ep
EP 178/178
Kaze Ga Tsuyoku Fuiteiru
TV
25 min/ep
EP 23/23
Hoshiai No Sora
TV
25 min/ep
EP 12/12
Diamond Ace
TV
25 min/ep
EP 75/75